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  • Interesting Bugs in Potato Cop development

    A look at the weirdest bugs from Potato Cop's development - sprite flipping, infinite collisions and enemies that won't stop spawning.

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  • Preparing for your first Steam launch

    A list of assets to prepare and research to do prior to building a Steamworks page.

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  • Lessons learnt from building first game, Potato Cop

    Key lessons from building Potato Cop, from version control to playtesting...

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  • What I used to build my first game as a web dev

    All the toolings I used to release my first game.

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